saltburnmods: (Default)
𝖘𝖆𝖑𝖙𝖇𝖚𝖗𝖓𝖙 𝖒𝖔𝖉𝖘. ([personal profile] saltburnmods) wrote 2024-05-29 02:14 pm (UTC)

Hi! Sorry about the wait. This is a really good question, so I wanted to think about it.

For small, cosmetic injuries that aren't life threatening (i.e., small scratches, bruises, scrapes), the characters will be left to heal on their own.

For bigger, more significant injuries (i.e., deep lacerations, gun shot wounds, wounds that result in scarring), the characters will wake up patched up, as if they've already visited an ER. Not completely healed, but not as risk of bleeding out.

For injuries that require time intensive healing (i.e., broken bones), characters will find the healing process sped up to the tail end of the recovery. Broken bones set and nearly back to normal, though a splint or crutches might still be required to avoid limping around.

If characters required further medical attention, there are definitely on staff nurses that can help them out. Hope this helps!

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